A Storm on the Horizon
Pre-verse: The Universe that existed before the current one began collapsing in upon itself, from this event several beings crossed over the Event Horizon, and entered our Universe where they achieved God-like powers due to the differentiation of Physics.
Pre-Creation: This God-like beings used their powers to create countless worlds, bringing order to a seemingly Chaotic Universe, however as they continued to create, beings from the Dark void of The Abyss began working against them. These beings (now called the Deities, or Divines) left one of themselves in Charge to fend of the never ending hordes of Demons that threatened existence from the Abyss, however, this Deity ( Nerull) snapped, and accepted the way of the Demons as the True way and Joined them.
Creation Era: Akeroth is created by the Deities, and the Land and Water are formed. Unlike their previous creations the Deities instill a number of defence mechanisms to protect Akeroth from Nerull and the Demons of the Abyss.
Mythic Era: The Races are Created by the Deities, First come the Elves, than Dwarves, Gnomes, Halflings, and Orcs .The time of Great empires began (Those of the Elves, Dwarves, Gnomes, Halflings, Kender, Orcs, and Goblin-kin), and the Dread Plague is created. The Mythic Era spans nearly ten-thousand years, and is denoted by several epochs called ages, they are as followed (in order); Earthen, Sylvan, Garamine, Orcan, Evermarin, and Golka. The Mythic Era was ended by the Great Deceit which heralded the end of the Golka (Goblin) Age, and the beginning of the Age of Man (the age in which all recorded history of the Apocalypses takes place).
The Great Deceit: Nerull bitter at his brethren, over the creation of yet another ordered world creates the Dread Plague to infect, and destroy the races of Akeroth, however, the Deities had left Guardians, the Dragon Aspects to defend the Races of Akeroth from forces of the Abyss. In a act of the most treacherous way, Nerull creates Man, endowes them with knowledge, and then cursed them with a new Form of the Dread Plague that would not only infect Man, but all the races on Akeroth, even the Dragons.
Age of Man: Man was created last among the civilized races, but man was the first to truly rise. Humans, unlike the others, are truly Neutral, with each and every individual representing themselves, it is because of this that man quickly expanded across the land. Fueled by Greed, Curiosity, and Misunderstanding the Humans themselves became a plague infecting every corner of Akeroth, and every aspect of life for the other Races.
1st Apocalypse (ended in 386): The Battle for Akeroth; Man rises from the sea off the coast of Elwynn. Nerull creates then uses Man as a pawn to go to war with all the races of Akeroth sowing Death, Disease, and Discontent. As the wars drag on, many notice that the Dead begin to rise, and a new enemy comes in the Form of Undeath. With the realization that Mans god had created them solely for evil, man turned away from Nerull, and accepted the Lord, Pellor, God of Light as their new Beacon, and began a great crusade against The Undead Host. Mans’ cpnversion to Pellor led to the building of the Grand Sept in Lordsport and the founding of the Order of the Holy Sepulcher. Ultimately Akeroth was saved when the Paladin, Ishar slew the Avatar of Nerull, The Crimson King, and donned his Mantle, taking the Avatar of Nerulls’ place as head of the Undead Host. To prevent the hordes from Swallowing up the world, Ishar froze himself to the Throne of the Ebon Citadel so none could ever use the powers of the Mantle again.
The Warring Times: Following the 1st Apocalypse, many of the races, bitter at each other, and especially humanity for their role in Apocalypse steadily became more Isolationist of each other. This isolation inevitably turned to mistrust and hatred, and soon all the world, save the Dwarves (of Olfgar), Gnomes, Kender, and Halflings, was devoured by fear and strife, and for hundreds of years the races of Akeroth fought each other in an endless war.
The Orc Wars: Sometime during the Era of the 1st Apocalypse, the Orcish Empire of Orcanum fell to the combined forces of the Dwarven Kingdoms and Human Realms. This event caused the Orcs to adopt their Nomadic, Tribal, Raiding civilization.
2nd Apocalypse (ended in 413): The Legion; As the Dwarves of Olfgar recuperated from the Wars of Undeath, and the Orc Wars they began to build downward ever vigilant to find what lay beneath their feet. The farther they went the more their riches grew, and so too did their society, but what is the line between vigilance and greed? As the Dwarves dug ever downward the demons of the Countless Hells waited, taunting, begging, pleading the Dwarves ever more downward, until one day they struck it. With the swing of a pickaxe the barrier between the overworld, and the Countless hells was shattered, and the legions of hell marched forward in a frenzy seeking to take the world by force, and quickly. The Dwarves stood stalwart (however some evil Dwarves sided with the demons, and their descendants would become the Duergar), but were overrun by the countless monstrosities that lurched forth.
The Hold: The Dwarves were pushed from their cities, and forced to hold the demons inside their own gates. The Dwarves would need the help of all the races, but for the other races their was no recuperation, Humans fought each other over barren pieces of dirt, the elves had instituted a war of extermination on the Orcs over their raiding, and the Orcs readily accepted the challenge (as Corellaen Lorthian, Goddess of the Elves, plucked out the eye of Grommash, God of the Orcs over a petty squabble (continuing as a racial hatred between Orcs and Elves still to this day), and all the while Dwarven metal funded their efforts of war, and filled the Dwarves coffers with gold. The only peoples who came to their aid were the Halfling, Kender and the Gnomes. Together the four peoples held the gate ways to the dwarven cities hoping that the other races would come to the realization the whole of the world was at threat, but it came to no Avail, ultimately though no one else came to their aid. In a disparate bid to save the world they came to a vote of one people of the four of them to sacrifice themselves to save the world.
The Sacrifice: The Kender willingly volunteered, and offered themselves as sacrifices, but instead of the destruction of their whole peoples they only lost the wisdom they once had, and were blessed (or cursed) with child-like innocence. With this action, the rest of the world came to a stop, they saw the true courage of the Kender, and stopped their wars, but their hatreds would still remain, and for sometime after the whole of the world was at peace.
The Great Peace: Following the Kenders’ Sacrifice, the races of Akeroth (at least the Civilized ones) reigned in a great era of peace. Culture, Technology, and Diplomacy advanced greatly and the first half bloods we be born.
3rd Apocalypse (ended in 92): Division Among the Elves; As the peace of the second apocalypse came to an end, the Elves began to war amongst themselves. Lloth, Consort of Corellon Lorethian, was banished from Sylvania to the underground as a dispute between her, and Corellon Lorethian became bitter.
Rise of the Drow: Lloths followers were banished, and forced into what is now The Underdark, where they changed from the golden skinned elves of the Surface, to the dark-skinned elves of the Underworld (the rest of the Elves would disseminate into several groups, Grey, Wild, Wood, High, Dark, Quintellexi,etc).
4th Apocalypse (ended in 563): The Fall of the Aspects; With the Great Deceit many species became infected with the Dread Plague, however most had been saved from it, save for the Dragons themselves who displayed no sign of corruption. It was than that the Silver Great Wyrm, Garame, laid a clutch of eggs, but instead of metallic Dragons hatching, several white dragons hatched, These dragons grew much more quickly than the metallic dragons, and began to lay more clutches the Aspects (The great Wyrms of each dragon type) came together to discuss this concern, but during this time, the oldest (Arthermex) of the new Dragons (Chromatic Dragons) began doing experiments of “lesser beings” and Dragons culminating in the Dragonspawn (a twisted hybrid of Humanoids and Dragons).
The Dragon Wars: It was the perversion of the Dragonspawn that forced the aspects to take action against the Chromatic dragons. The wars that ensued would be the worst the world had ever seen, as for hundreds of years the skies throughout all of Akeroth blazed with fire as the Metallic and Chromatic dragons waged an awful and awesome war that the “lesser beings” could not even fathom. It was because of this war that dating of events became much more reliable. The wars continued for quite some time until, 4A398 when the Metallic aspects came together, and performed the Seal.
The Sealing: After hundreds of years of Dragon warfare the seven metallic aspects came together to perform a ritual known as the sealing, it was during this event that the Titan, Bahamat, emerged in the world. Bahamats’ introduction into the world caused a shifting of power, as the aspects gave up their immortality to have the chromatic dragons sealed deep beneath the surface momentarily (long enough for the metallic dragons to balance the scales of power and destroy the Dragonspawn. The Dragonspawn would continue to exist, however, in the form of Troglodytes, Lizardfolk, and Kobalds). It would be after the sealing that Bahamat laid a fabled egg which was to give the aspects their immortality back,or give the Chromatic dragons immortality if they were to find it after their reemergence. Bahamats’ act of laying the egg and Sealing the Chromatic Dragons formed a rift which created a dichotomy of the Titan bringing about the Chromatic Titan Tiamat.
5th Apocalypse (ended in 132): The Kings’ Trickery of the Alatians; For hundreds of years the Dread Plague seemed to be at bay with the lesser races, and in time the Humans of southern Akeroth formed the Alatian Empire, holding its capital at Alatia.
The Mage-Priests: The Rulers of the Alatians, the Mage-Priests, began searching for a new god who could give them ever greater power, however, they knew Nerull could never be an option. Nerull going in the guise of the Phantom of Truth, went to the Alatians and gave them, but a taste of the power that they could have, and with that power came addiction. It was during this time that the Alatians began working on the Dark Magics (culminating in the Magical school of Necromancy). To appease their new god, The Crimson King, and his living prophet, the Phantom of Truth, the Alatians performed mass sacrifices, these sacrifices only fueled Nerull’s power allowing him to seize the mind of the Ebon King.
The Cult: Using the Ebon King’s mind (and thus control of the Undead), Nerull sent the Undead Hordes southward to destroy the Beacon of Light in Garem. For hundreds of miles the Hordes marched destroying and killing everything and anything that stood in their way. During this time the Cult of Damnation rose, Humans who worshiped Nerull and actively worked to spread the Plague of Undeath, viewing Undeath as the ultimate state of divinity that man can assume. The Undead Horde, with the help of the Cult continued southward and crossed the Falmar, and entered into Garem.
The Fall of the Beacon: The Undead Hordes quickly decimated the defenders of Garem, and even the clerics of the Beacon could do little in the way of stopping the Hordes. It was at this point that the Beacon of Light was overrun and Pellor (along with many of the other Deities) abandoned the world. Goodness died across the land, the Deities were evicted from Akeroth, and the evils of the Underdark emerged, the barriers between the Material, Ethereal, and Shadow planes weakened allowing creatures to enter and exit freely. The whole of Akeroth was thrown into total chaos.
The Dark Times: With the lose of the Beacon of Light, the Deities were evicted from Akeroth in an explosive Divine explusion, forcing them out of their creation on (but not all of them).
The Sacrifice: Seeing the horrors that had transpired to the north the Alatians turned on their Mage-Priests and ended their reign. In an attempt to save the world the Alatian people as a whole sacrificed themselves to free the mind of the Ebon King, and destroy the link the Crimson King had to the Material world. While this sacrifice worked and the hordes of Undead were beaten back, the Tower of Light was gone, and the selfish elite of Alatia Proper refused to sacrifice themselves allowing the Crimson King to escape and maintain his link to the material world.
Aftermath: In the wake of the loss of billions of people the empire of Alatia shrank back and its once great monolithic structures returned to nature. Today the remnants of the Alatian Empire comprise the Deep Jungles. This time period was the darkest period in history seeing a loss of technology, culture, and trade.
6th Apocalypse (ended in 253): The Divinity of the Paragons; When the Alatian Mage-Priests betrayed the world for power, they allowed the Hordes of Undead to destroy the Beacon of Light. The Beacon served as the physical representation of the deities had upon the material world, and with its destruction the great deities left the world (Some like Gruumsh stayed). It was during this time when the deities left the world that the many peoples of the world began worshiping the Paragons of their past. Men and Women of yore who stood the test of time with the deeds they had done. It was because of their collective belief that the Paragons rose to a level of divinity never before achieved by any creature (not already existing in that state of divinity).
The Settlings: With the loss of the Beacon of Light and the Deities, the free-roaming Kythric began to settle down as Orcish raids from Orcanum continued to intensive. The Kythrics Settlings would lead not only to their Militarization, but to the Orcs as well.
The Sorcerer Wars: In 6A a petty squabble between two Sorcerer Kings in Shuranti would blow out of proportion and result in a civil war lasting until 18A14.
The Return of the Divine: The greater deities seeing the divinity the races of Akeroth had by granting the Paragons divinity, caused them to have hope, and so the Deities returned, but instead of a physical structure to connect them to Akeroth, they began to dwell in the hearts and minds of their believers.
7th Apocalypse (ended in 31): The Burning of Evermare; The Halflings of Evermare had become custom to the Orc raids which had plagued them for centuries, it even became a right of passage to have defended the forests against the Orcs, but it was during the Dark Times, when the deities left that the Orc attacks became more often and deadlier.
The Orcs Unite: While the other races gods had abandoned them, Gruumsh “One-Eye” remained with his people the Orcs. It was because of this divine backing that the Orcs united into a confederation, and launched organized and routine attacks on Evermare, these attacks eventually culminated in the Razing of Evermare.
The Conquest of Evermare: The Conquest of Evermare was the Military campaign that the Confederation of Orcs (Ogar) undertook against the Halflings came to a head, as the Orcs swept through Evermare the Halflings were forced out in a mass Exodus.
Exodus from Evermare: Failing to defend their lands from the onslaught of the Orcish Confederation, the Halflings fled Evermare in a mass migration beginning their Caravan lifestyle that continues to this day.
The Burning: When the great army of Orcanum descend upon the forests of Evermare at the end of the Dark Times, the Orcs fearful the Halflings god would return, and they would retaliate, the Orcs launched one final raid on Evermare. The Orcs descended en masse, but instead of just looting the Orc Chiefs ordered all of Evermare be burned, “So all will know the might of Gruumsh and Orcanum”. The Orcs ultimately burned all of Evermare forcing the Halflings into their Nomadic lifestyle they currently have.
The Orcish Civil War: After Evermare was burned the Orcish Chiefs warred among themselves, over who deserved the spoils of the war, ultimately this civil war lasted 26 years ending when Lok’Tar unified all the Orcs and created the Empire of Orcanum (Ogar}
8th Apocalypse (ended in 137): The Rise of Lok’Tar Ogar: When Lok’Tar unified the Orcish Tribes the world was reeling from the burning of Evermare and the sheer amount of Halfling refugees who flooded every land. During this confusion the new Warchief, Lok’Tar took his Orcs and descended from Orcanum to conquer the more fertile Human lands of Elwynn to the south, so the Orcs could finally settle.
The Crusade: Lok’Tar initiated the Great Crusade, so that the Orcs could reclaim the lands they had held before the Orc Wars, and finally allow the Orcs to resettle, so that they could abandon their warlike ways. The Crusade went well at first with the Orcs taking huge swathes of Human lands, however in 8A17 at the Battle of Lordsport, Lok’Tar was slain, and the Orcs with no clear leadership were quickly pushed back.
Fall of the Sept: During the Battle of Lordsport the Orcs were able to destroy the Grand Sept of Pellor located there. By doing this the High Seat of the Order of the Holy Sepulcher was moved to the recently built High Clerists Tower in Thorossia.
The Siege of Dragongate: From 8A17-8A43, the Siege of Dragongate happens. The Dragongate is a massive fortification, built during the time of the first Empire of Orcanum, it is also the only entrance into Orcanum. The Orcs attempted to hold out for many years, but eventually Clan warfare broke out, and when the combine forces of the Humans, Elves, and Dwarves assaulted the Dragongate, several Chiefs refused to send add, instead hiding within their citadels as the Dragongate was overrun, and the Empire of Lok’Tar fell.
The Desolation: With the overrunning of the Dragongate (in 8A43) and the entrance of the combined armies into Orcanum, a desolation took place upon Orcanum where the Human mages of Elwynn using Defilement magic defiled the earth itself. With a storm of destructive magic the once fertile valley of Orcanum was transformed into a chaotic and dissolute landscape plagued with choking black smoke, red skies, and vile dark creatures which have risen from the Underdark and claimed these lands themselves.
The Diaspora: After the Battle of Dragongate and the Desolation, the Orcs who survived were sent from Orcanum, and forced out. Being treated as outcasts wherever they went, eventually the Orcs would settle all across Akeroth raiding wherever they could, and eventually even venturing into the Wastes.
9th Apocalypse (ended in 51): Kords’ Atonement to the Orcs; As the Orcs fled in their Diaspora they raided many peoples, and villages. Eventually they took one, a human boy who would be named Kord, as chattel. This boy was unlike any other Human, as he quickly adopted the attitude and pride the Orcs had. Eventually he was released as chattel and made into a true Orc warrior, exemplifying Orcishness in his sheer size, strength, and ferocity. Ultimately Kord became the Chief of the Ironmaw Clan, and lead his people to the conquest of Tavarith.
The Devastation: The People of Tavarith fought against Kord and his Orcs with great ferocity going as far as destroying their own lands with defilement magic then allowing the Orcs to settle. Through their actions the once great land of Tavarith was reduced to a red sanded wasteland. While their plan destroyed their homeland the Tavarith succeeded in forcing Kord and his Orcs into settling in another land; this led to the conquest of Manzor beyond the Vankin Mountains in what is now The Desolation
The Atonement: Here the Orcs integrated into the Human society, and Kord rose to divinity among both Humans of Manzor and Orcs showing that the Orcs were no less man than man was Orc. It was during the time of Kord that the first Half-Orcs would be born.
10th Apocalypse (ended in 345): Boccob and the Towers of High Sorcery; For many thousands of years the forces of the Arcane remained unchecked, until the Sorcerer-King Boccob of Theramore constructed the Towers of High Sorcery all across the World. In was with this event that the Order of High Sorcery was founded, and magic was placed in a checked state. With this action Boccob ascended to a level of power not even achieved during the 6th Apocalypse. Boccob by unifying Akeroth and Kul’Adar by means of Magic allowed Boccob to channel all the Arcane Powers through him and become the first being to achieve Greater Divinity. During Boccob’s reign he also orchestrated the Shuranti Agreement which created the Shuranti Alliance, unifying the nations of Shuranti into a loose-knit coalition.
The True Divine: When Boccob achieved True Divinity, he ascended to the plane of the Creators and their he tactfully spoke to them, and swayed the Deities to return to Akeroth. It was in this moment that the Dark Times ended, and a balance was brought back to Akeroth. The High Clerists Tower which was built in Thorossia in 7A would serve as the new symbol of the Deities physical representation on Akeroth.
11th Apocalypse (ended in 487): The Ebon King Rises; When the Deities returned to Akeroth they left a gap allowing Nerull to return to Akeroth in the form of the Crimson King. Here he traveled Akeroth and Kul’Adar attracting the truly evil of all creatures to serve him. It was when he had garnered a great army for himself that he marched from The Near Wastes and took the Ebon Hold by force.
The New King: Marching into the throne room, the Crimson King broke the icy tomb that Ishar had constructed and ripped the mantle from his body, killing Ishar finally and ending his eternal burden, but unleashing the great hordes of Undead upon Akeroth.
The Crusades: With the Rise of the Ebon King, the many Human kingdoms came together, and with the help of the Dwarves and the Elves, were able to stave the Undead back for hundreds of years. The Crusades would not end until the Ascension of Avar. During the time of the Crusade several Technological marvels would be created and countless fortresses would be constructed (like Ft. Sunshine), or expanded (Such as Sanctuary) to help fend of the threat of the Undead Host and the Dread Plague.
The Grain Riots: Due to the onset of the Crusades and a subsequent drought, then famine in the South-Eastern Human Kingdoms a series of riots develop within the regions of Lous, Elwynn, and Redridge as the price of grain quickly doubled, tripled, then finally dectupled (multiplied 12 times). This dramatic rise in the price of grain caused a major shift in power, economics, and general trust in the South-Eastern Kingdoms of Humanity.
The Grain Wars & the Formation of the Alliance: Following the Grain Riots, the Redridge Republics would jointly invade the Eastern area of Westfall (home to the Daan), while the Princes of Lous began a raiding campaign on the more prosperous West of Westfall. Because of the Combined attack the many Barons of Westfall came together at the Council of Sentinel Hill and affirmed their faith by joining together to form the Alliance of Westfall. The Alliance succeeded in beating back the Redridge republics, however, as the Grain Riots in Elwynn finally began to die down, a new aggressor entered into the conflict. The Alliance made great strides against the Redridge republics ultimately forcing them to capitulate , but after securing their Eastern border the Kingdoms of Elwynn entered into the conflict elongating the suffering by four more years. By the fifth year the Summit of Sentinel Hill was called and a peace accord was struck stating that the Alliance would remain to both protect the Barons and people of Westfall as well as insuring that the price of Grain would never reach the prices they did (the ultimate cause of the Grain Riots)
12th Apocalypse (ended in 521): The Cataclysm: The Crusades had been raging for over 400 years at the point that the King-Priest of Ishtar, Avar, rose to Divinity. Pellor, the god of Light had judged Ishtar for its wickedness, and smitted it with a fiery mountain, but Avar due to his Purity was ascended into Divinity. The land of Ishtar was completely destroyed and in its place the Blood Sea of Ishtar was formed. While many Ishtarin died from the Cataclysm, some that were abroad in places like Reach have developed into a new identity the Ishtari
The End of the Crusade: With Avars’ ascension, he saw the devastation that had befallen Ishtar, but knew nothing could be done, so he turned his eye to the Crusades that raged towards the far south. Seeing the suffering of all the peoples, Avar challenged the Crimson King, and vanquished him, sending him back into the Abyss, and sealing the mantle within the Icy Tomb of the Ebon Holds’ Citadel.
The Peace: With the end of the Crusades the world went into a time of great peace and prosperity, that lasted for several hundred years. It was during this time that Avar ascended to the Throne of Thoross (a ancient Messianic Theocracy that saw Avar as the fulfillment of their prophecy), and the Kingdom was renamed, Avaria, and even the sub-continent itself renamed from Thoross to Avaros.
13th Apocalypse (ended in 187): The New Plague: The Peace was shattered when the South of Avaros was consumed by an outbreak of the Plague of Undeath, but unlike previous versions of the plague, this form mutated those it infected causing disgusting creatures to form. The world reeled from this blow, and looked to Avar to save them, but the God-king had grown bored and was isolated from all.
At the same time that Atar was struck with the Plague, in Kul’Adar, the Island of Jarl was also infected and the entirety of the Island was overwhelmed. The fear that the Plague would transfer from Jarl to the mainland caused the formation of Lendoria.
The New Crusade: The plague infected quickly and killed quickly, but several bastions were created allowing many to survive. It was during this time that the Black wall was constructed to contain the plague. While the Paladins were able to hold back the plague, they needed assistance from the other races, but for the elder races they remembered the crusades, they remembered the death, and they remembered how every man they lost rose up to fight them. Ultimately no help came, and the people of Atar were hopelessly lost amongst the Undead.
14th Apocalypse (ended in 567): The Ascension of St. Cuthbert; It was during the time of the New Crusades that a Cleric of Pellor fighting with the Atarins in the Plaguelands (as they had now begun to be called) sacrificed himself to save his allies and slay the Plague-Lord ?, and served a massive blow to the Hordes of Undeath.
The Ascension: The sacrifice of Cuthbert showed the Divines how a Human could prove them wrong, while man was the only creature created with Sin, it was thought impossible for man to live without, but here before them was a Cleric who lived a truly pure life, who lived through suffering, and ultimately sacrificed himself to save those he held dear, for a belief he truly believed. It was this purity that allowed St. Cuthbert (as he was canonized in the Order of Pellor) to ascend to a (minor) level of Divinity.
15th Apocalypse (ended in 300): The Rise of the Orcish Empire of Zeth’Kur: When Krusk Stonemaul and his Half-brother Grummash Stonemaul united the Orcs of Anduin and descended from the hills and broke past the walls of Rozzaria and founded for themselves a new Homeland. During this time the Orcish religion, language, and culture was completely reformed. Even today the basic idea of an Orc in this part of the world is “Cunning traders, that you don’t want to swindle”. This Apocalypse marked a Golden age for the Orcs, and a decline of the Human Kingdoms in Steppess.
16th Apocalypse (Current Year: 20): The New Plague;
The Witch-King of Falmar: When the Plague was unintentionally released from the Plaguelands (of Atar) byy a band of Adventures, all was thought to be lost, and that the Undead would flood the whole of Avaros, however, the Witch-King of Falmar using Dark-Voodoo magic gained control of Both the Undead Host and the Plague of Undeath, and since has been using them to exact tribute and sacrifices from the many peoples of Avaros. Still though Avar has not stirred (causing many to wonder if Avar existed at all).
The Nordrejur Plague: In the wake of the Purge, the Hell’s Vanguard Flight from Arkangelsk, and the Burning of the Crossing the Plague of Undeath began to spread wrecking havoc upon the Nordrejur Lands. In the wake of the Plague and the Undead Host much of the Nordrejur Lands have been laid to waste as the very land itself has succumbed to the corruption of the Plague.